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three gorges b4

  • changed 1st point center
  • changed 2nd area middle part
  • changed ammo and health
  • made the light actually work in mid
  • maybe some other things
  • more details
  • added a railing to the other side of B area
  • changed some health and ammo
  • other things probably
  • added a second way for blu to get to the back entrance of A
  • changed some health
  • other stuff o cant remember
  • made the doors for the in between of 1st and 2nd sideways instead of up and down
  • made 1st have a shorter time about 2 less and seconds and 2nd have 2 more seconds
  • added somethings for 2nd so red has a bit more areas to set up
  • added a second container for bridge so it more like a in between building that red could take over
  • for the 1st area for blu the in between now has a wall to block sightlines
  • shortened the flank for 1st to discourage going behind the enemy
  • for 1st red's respawn time is 16 secs
  • when 1st is capped red will instantly spawn to give them a chance to set up
  • made windows func details so they can't be sprayed on
  • maybe some others
  • added some details
  • changed the right route for blu on 1st point so its a bit further for some flanking
  • added a door from the quick drop to 2nd area to stop snipers sniping there
  • decreased red's spawn on 2nd to make them a have a bit more
  • added some details
  • changed blu's respawn time after 1st cap to 4 secs instead of 2
  • changed some health and ammo
  • added some optimization
  • maybe some other stuff
  • fixed some things on the container
  • changed first blu spawn
  • maybe some other stuff
  • added some details
  • fixed the weird capping hud
  • increased blu's respawn time to 8 secs
  • removed one of blu's routes for the 1st spawn
  • changed one of the routes for the 1st spawn
  • added 2nd blu spawn
  • other stuff probably
  • details added
  • got rid of ctf part of the map
  • moved the container on the bridge closer to blue's side
  • changed some health and ammo
  • other stuff probably
  • made it so the flank door at point 2 actually works
  • moved the health for red at point 1 to be a bit more visible
  • added a bit more time
  • added system if flag gets returned it takes away time
  • got rid of arch at point 2
  • added signs for death pits
  • other stuff probably