whats new?
- artpass!
- various custom assets implemented, notably, the life-snatcher itself.
- in map logic converted to vscript
- lots of minor gameplay changes as a result of detailing
- minor changes
this version has a lot of unfinished stuff, namely sfx, animations, part of the artpass, assets, etc. lots of placeholders are still in place like pipes and the skybox. however im uploading b1 to test script changes, optimization, and how the detailing affects gameplay.
thanks to all the playtesters!