The damned bridge

The damned bridge B1

I just got around and redone the whole map after 2 years.
-Reworked spawns
-New mid point and reworked under bridge area
-Added details
-More textures
-Adjusted hdr values
-Removed the route with jump in the right side of the bridge
-Adjusted the displacements
-Minor optimizations

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-Larger Caputure zone
-Widend some rutes in the bridge
-Added a new stair to the point
-Optimalization
-Added textures
-Added details outside the playable area
-Added hdr lighting
-Added a wall front of the spawn buildings
-Small adjustment in the spawn rooms
-New rute to the catwalk
-Tried to reduce clutter.
-Added displacement to make the road longer
-Added one more bridge diagonally.
-Tried to reduce clutter.
-Removed some brush or replaced with models.
-Widened the ramps wich are leading to the point from the inside of the bridge.
-Minor adjustments in the spawn area.
-Raised the floor a bit in the back of the spawn building to prevent scouts to jump in the building from the catwalk.
-Tried to block funny engineer spots.
-Added some details beyond the playable area.
-Tried to remove op sniper sightlines.20210503123713_1.jpg

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-Added a new area between the bridge and the spawns
-The ramp to the point from the inside of the bridge is now symmetrical
-Removed the ramp witch was lead to to platform above the point
-Reworked the spawns and the insides of the spawn buildings
-New entrances hp packs and changes in the inside of the bridge
-Added clipping to the bridge structure
-Removed funny sniper spot
-New fence model
-Tried to block of op sniper sight lines20210428110559_1.jpg

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