Terminal

Terminal 1a

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BLU should deliver 3 payloads filled with not-so-explosive contents onto the cargo ship before it departs, whilst RED must stop them!

Screenshot 2025-04-05 004418.png
Overview of the map (side one)

Screenshot 2025-04-05 004430.png
Overview of the map (side two)​

The map contains a pretty short 2-point payload track, compensated by the fact that the payload must be delivered three times (resetting to the start point after each successful delivery) to guarantee a win for BLU. RED's goal is pretty much the same as in the regular payload mode - prevent BLU from moving the cart to the final point. Designed for Offshore Project, hence the port theme.
  • redspawn.png
    redspawn.png
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  • blustart.png
    blustart.png
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  • bluspawn.png
    bluspawn.png
    2 MB · Views: 2
  • warehouse.png
    warehouse.png
    2 MB · Views: 2
Author
0xadg
Downloads
8
Views
90
First release
Last update