This will likely be the final version of the map before it goes live for the TFConnect contest.
Changes include:
--Changes to spawn Geometry
--Changes to Map Geometry
--Added more pickups in heavy-traffic spaces
--Added more signs
--Reduced respawnwave times.
--Shortened time between Spawn and Capture Points
--Added a second exit to Spawn
--Colored the team's respective sides of the map
--Updated and Changed geometry
--Extended Capture time
--Extended Timer time to 5 minutes
--Logic fixes
--Changed gamemode from CP Domination to 2Koth
--Fixed some logic problems
---Timer shortened from 4 mins to 3 mins
---Respawnwaves time cut in half
--Added icons to HUD elements for ease of gameplay
--Added more signage and directions for better navigability
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