There are now several entities you may send input to with logic. These entities start with @ in their name. <tf_logic_cp_timer> (@timer_a) <trigger_capture_area> (@area_a) <env_fog_controller> (@fog_controller) <env_tonemap_controller> (@tonemap_global) <tf_gamerules> (@gamerules) Make sure to update your logic to what's in this prefab if you plan on targeting any of these with inputs. Do no target the old names.
Learn to check before you release, and do not trust the Valve Wiki completely...
Changed OnMultiNewMap outputs to OnMapSpawn in the two logic_autos (one grey, one orange, 5 outputs total).