subbase

subbase a25

huge optimization work
last
-cap time increased from 2 to 2.2 seconds
2nd
-textures
-changed ramp to battlements
-changed ramp room to mid to have a sidedoor instead of under catwalk
-dayz crane
mid
-added wooden plank ramp to get up to crate

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continued work on detailing the map
last
-detailing/texturing
-reworked left (banana)
-added rotate space onto left and a metal bridge
2nd
-detailing/texturing
-lowered point to ground
-changed highground placement
-ramp room reworked, new catwalk onto mid
mid
-removed white box
-spacing changes with crates

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started work on this map again recently, now in a22

screenshots: View: https://imgur.com/a/sAQZhUb