Straight

Straight a4

Gamemode changes
  • Updated the HUD - Removed the duplicate Blue CP element, added rollback zones
  • Added 'doubletime' for when the cart reaches the final CP, where the timer goes down at 2x speed - There is an associated ticking clock sound effect and announcer voicelines for this
  • Ubered and disguised players now do/don't contribute to the cart's push progress correctly
Map changes
  • Added soundscapes
  • Added cubemaps
  • Added crate cover to the bridge, as a result the path of the cart has changed slightly so it's more of an S shape
  • Moved some health in the lowground
  • Increased the size of some health in the lowground
  • Fixed Blue team all spawning on one point
  • Increased the height of the skybox
  • Added collisions to the lip of the bridge
Gamemode changes
  • Likely fixed the issue that led to overtime lasting indefinitely
  • Fixed the glow on the cart sometimes dissappearing at certain angles
  • Made the cart unpushable during the initial round start countdown
Gamemode changes
  • Added announcer voicelines to the gamemode e.g. 'Push!', 'You're losing ground...', depending on team progress
  • Added overtime, works like payload overtime
  • Changed the cart so its skin updates depending on the state of the round. Same with the light particle effect
  • Fixed the dispenser beam so player feedback is more obvious
  • Increased the speed at which the turntable rotates.
  • Added 'slow zones'
  • Fixed the bug where the server crashes due to too many sounds playing at the start
Map changes
  • Fixed the bug where the server crashes due to too many sounds playing at the start