Starship b3
Non-linear CP map set in space (Author: CaffeinePowered)
http://archive.tf2maps.net/downloads.php?do=file&id=538
This is a non-linear control point map set on a ship in space. Each team starts on opposite ends of the map, the first team to capture the enemy's dock point wins.
In order to capture the dock point a team only needs two out of the three middle points. After capture, the middle points will auto-lock for 45 seconds before opening back up again. This prevents points from getting continuously scout rushed immediately after capture.
The bonus point (Sewers) grants a team forward respawns if the own both it and the Engine or Bridge. Additionally it is the only point that grants a team a respawn time bonus.
This map is very large and due to its non-linear nature it is highly recommended that it be played on servers of 24 - 32 people.
This is a non-linear control point map set on a ship in space. Each team starts on opposite ends of the map, the first team to capture the enemy's dock point wins.
In order to capture the dock point a team only needs two out of the three middle points. After capture, the middle points will auto-lock for 45 seconds before opening back up again. This prevents points from getting continuously scout rushed immediately after capture.
The bonus point (Sewers) grants a team forward respawns if the own both it and the Engine or Bridge. Additionally it is the only point that grants a team a respawn time bonus.
This map is very large and due to its non-linear nature it is highly recommended that it be played on servers of 24 - 32 people.