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Slaughterhouse b3a

Kill players and bring their meat to the grinder!

sh-1.jpg
When the Mann Co. Grocery Store runs out of meat, there's only one way to get more: Player Destruction! Slay your enemies to hack up their body parts, then collect them and bring them to the meat grinder in the store's basement. First team to hit max captures wins!

This map is currently in development, and feedback would be very welcome if you have any. Constructive criticism is welcome!

This map uses Frontline! assets; and the pickup prop was made by sketchu.

2024 EDIT: This was a very early map of mine and it's essentially a box, so don't expect it to have very much variety. I'm leaving it here for archival.

More screenshots:
sh-2.jpg

sh-3.jpg

sh-4.jpg

sh-5.jpg
Author
Aarmastah
Downloads
642
Views
642
First release
Last update
Category
Player Destruction

More downloads from Aarmastah

Latest updates

  1. i didn't forget

    merged models together to increase performance moved hud assets to "vgui/replay/thumbnails" directory to avoid sv_pure conflicts misc modernizations the base map/layout is pretty bad and i don't really intend to touch the layout as-is. others...
  2. BETA 2 Update

    pd_slaughterhouse_b2 has been released. Here are the notable changes: - Fixed a memory leak caused by missing sounds - Added the meat grinder to the lowest level of the store - Added wood pillars to the store's interior - Adjusted store shelves...

Latest reviews

just a box, but outside is OK