pushing this map into beta, most of the major layout issues have been dealt with and from here on out will mostly be blocking in visuals and other balance changes that don't require a total overhaul
also a new proper name!
other changes include:
-adjustments to the train gates to have more lights and hopefully notify people about the train's arrival better
-slight health pack changes to help attackers
-train logic adjustments (hopefully the train will no longer steal intel)
-prop adjustments near the train gates
-adjusted initial train spawn time to avoid giving one team an advantage on round start
-adjusted some connector rooms to possibly improve combat around them
-prop adjustments to try and help against oppressive sentry spots
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