Shinden

Shinden A4A

  • Fixed Blu's forward spawn not working
  • Lowered the window that overlooks the river so you can walk out of it instead of needing to jump
  • Lowered respawn times for Red on final back to where they were
  • Fixed some visible nodraw
  • Fixed missing textures (?)
woah, it's back
  • Rebuilt Red's final spawn
  • Increased spawn times for Red when attacking final
  • Added a sign so Red doesn't get lost again
  • Adjusted Red Spawn times on Second and Final
  • Added a rock near Second
  • Removed rock near Final
  • Added a roll forwards zone at Final
  • Lighting Changes
  • Health and ammo changes
  • Added Soundscapes
  • Clipping
  • Optimization? Maybe?
  • Easter Egg!
  • Improved stairs
  • Clipping Fixes
  • Flipped room near A, blocking a sightline
  • Added a rock near final to help attackers
  • Moved Red's spawn back on final slightly
  • Raised spawn times for red on second and final
  • Health and Ammo Changes
  • Lighting improvements
  • Fixed spawns being messed up
  • Added Spec cams
  • Fixed the Gongs playing forever
  • Added more ammo and health around 2nd
  • Added engie cubby at second
  • Lighting fixes on Final
  • Fixed blue texture in red's spawn
  • Moved rock at Final so you don't get stuck