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Fixed Blu's forward spawn not working
Lowered the window that overlooks the river so you can walk out of it instead of needing to jump
Lowered respawn times for Red on final back to where they were
Fixed some visible nodraw
Fixed missing textures (?)
woah, it's back
Rebuilt Red's final spawn
Increased spawn times for Red when attacking final
Added a sign so Red doesn't get lost again
Adjusted Red Spawn times on Second and Final
Added a rock near Second
Removed rock near Final
Added a roll forwards zone at Final
Lighting Changes
Health and ammo changes
Added Soundscapes
Clipping
Optimization? Maybe?
Easter Egg!
Improved stairs
Clipping Fixes
Flipped room near A, blocking a sightline
Added a rock near final to help attackers
Moved Red's spawn back on final slightly
Raised spawn times for red on second and final
Health and Ammo Changes
Lighting improvements
Fixed spawns being messed up
Added Spec cams
Fixed the Gongs playing forever
Added more ammo and health around 2nd
Added engie cubby at second
Lighting fixes on Final
Fixed blue texture in red's spawn
Moved rock at Final so you don't get stuck