Restored red route onto the overpass, now that other stuff has shifted around keen to see how it'll go
Clipped off some areas where you could get out of the map
Blocked a pixel sightline
Alpha 16 was an internal version
Reworked the entire beginning of the map
Shortened distance between points
Red now no longer has a forward spawn on A (their spawn is a bit closer to B and a few seconds faster)
Blu now has a forward spawn after...
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