Map Changes:
- Redid the bot entry area
- Made the ramp near the hatch less steep
Advanced Mode Wave 2:
- Added giant shotgun heavies
- Reduced number of heavy+vaccinator pairs
- Added giant medic to the basic giant pyros
- Changed support scouts to support whippers
Advanced Mode Wave 4:
- Increased number of giant scouts, moved forward in the wave
- Lowered overall payout slightly
Advanced Mode Wave 5:
- Pyro gatebot boss now correctly has his light hat turn off when the gate is capped
- Made giant crossbow medics spawn earlier and faster with the other bots, rather than slowly afterwards to reduce the feeling of "fighting support"
Advanced Mode Wave 6:
- Added an bison boss at the end of the wave
- Added regular bison soldiers
Advanced Mode Wave 7:
- New boss wave