This version has practically been sitting finished for almost a year at this point I was just never bothered to compile and release it (that and the optimization was, and probably still is, awful).
This will most likely be the final version of this map, I've spent far to much time on it considering how flawed it was even at the start, not to mention the somewhat lazy last point I made in an attempt to finally get a1 out the door.
This has been my largest project by far and while it's sad to see how things turned out I'm definitely ready to move on. I do want to tackle Payload again since I really enjoy asymmetrical map design and I think I might have some interesting ideas.