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SampaBlitz a11a

A
-removing an output from spawn blue
B
-changing the red spawn
-changing the yellow door to another more advantageous room
-added a new room
-point A
changing a little bit of the area of A
-point B
added a mechanic that makes it harder for red
-point d
added a new area in D
yellow doors fixed
-point c, completely changing
-changes at point a and b
-blue and red spawn time changing
update
-point a has been changed
-red spawn time has changed
-added point C
-added details on the map
map update
-point b extended, add a wider area
-added new areas, in a and b
-the area of the point was changing, extended
New map version
update
-map height decreased
to update
  • enlarged map
  • added point 3
  • added some decorations
-spawn red updated