Rockefeller

Medieval Rockefeller a1

Changes:
  • disabled collision on ceiling lights
  • shrank the map
  • made some changes to both point areas
  • lowered the cap zone trigger below the top of the cap lights
  • changed the railing clipping
  • made the displacements ramp up to the points
  • moved pumpjack on B
  • labeled the control points
  • minor optimization changes
  • put a few barrels on A to hopefully cut down on "dbd gameplay"
  • made non-walkable ramps darker
  • added pride flags :3
  • smoothed/recreated some displacements
  • changed fog settings
  • ensured props were mirrored correctly
  • updated sprinkles' vscript to v10
Changes:
  • updated sprinkles' vscript to v8
  • fixed broken menu photos
Changes:
  • cried a little
  • made a doorframe taller to match others nearby
  • lowered cars by 1hu
  • switched to Sono's 2koth logic
  • ensured all resources were packed
  • other small changes