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- Completely rebuilt last point
- Closed off one side route which made flanking too easy
- Removed a higher route to mid
- Scaled down and rerouted interiors by mid
- Added more cover to mid
- Scaled down all control points
- Added forward spawns
- Nobuilt underwater areas
- Moved health and ammo closer to mid
- Adjusted cap and respawn times
- Other stuff ducks
- Brightened sniper racks
- Rerouted staircase by final cp
- Increased water depth
- Added secondary submerged route to mid
- Tweaked respawn and cap times
- Tweaked health and ammo locations
- Made it easier to get out of water in certain locations
- Increased duck level by 100%
- Squished entire map to reduce run times by around 6+ seconds
- Spawn layout changed to discourage snipers
- Rerouted interiors by centre CP
- Various sightline fixes
- Redesigned rear of final CPs
- Spawntime adjustments
- Cap-time adjustments
- Added round timer
- Added duck
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