Rivertown

Rivertown A10

Updated to A10

-Changed Medium Healthkit in arcade to Full Healthkit.
-Extended the castle tunnel area near the Cap to a new area.
-Changed Small Ammo Packs to Medium ones.
-Added a few no_build brushes where needed.
-Made the lamp post bases at the Cap area significantly larger for better gameplay.
-Added a staircase up to the wooden bridge near spawns.
Updated to A8

-Reworked multiple areas of the map.
Updated to A7

-Reworked Mid Area
-Added more Clips
-Fixed some Z-fighting stuff
-Improved some texturing
-Improved some lighting
Updated to A6

-Added hoardings at CP for soldiers/demos.
-Added metal fences to signal clearly that you cant shoot through wood fences.
-Added glass to the windows overlooking the CP.
-Improved lighting.
-Changed the mini medpack to a medium one at the side flank near CP.
-Added a bunch of clipping to stairs and such.
Updated to A5.

Switched from Medieval mode to Stock All weapons mode.
A4:
-Changed both side buildings next to the point to a new layout.
-Reworked one of the spawn room exits.
-Removed braziers from the 2nd floor inside the building overlooking the cap. And moved the braziers near the spawn into the spawn.
-Removed the balcony from team spawns.
-Removed the two medium medkits near the cap.
-The moat is now deep enough in some places to douse flames.
-Removed the additional mini-cap.
-Made structural changes to the two floor buildings overlooking the cap.
-Added staircases leading to both teams bridges.