Latest Reviews

  1. Niro
    Niro
    4/5,
    Version: A3
    Very nice ideas and shapes, good to play on, especially for an A3 version!
  2. The Master
    The Master
    5/5,
    Version: rc3
    My team had a good time with this map and the advanced pop file was one of the better ones we've played. I do like shorter maps now and then, the only thing I'd like to see is somewhere besides the very front for support to spawn from so they can ambush more effectively which would be particularly effective for those teleporter Scouts. Love the custom enemies! On that note, something hilarious happened on the last wave one of us recorded that I think you'll like to see. For anybody that hasn't played the map yet this video does contain some spoilers so you should really try the pop file yourself to be surprised first, but for the author and everybody else, here you go, skip to 1:45, https://www.youtube.com/watch?v=6jyokEQ1BxE&t=1m45s
  3. FrostHoneyJuice
    FrostHoneyJuice
    5/5,
    Version: 2016-05-05
    Works perfectly fine for me.
  4. BAD BREATH 2
    BAD BREATH 2
    5/5,
    Version: a3
    The best map I have played in years - Great work
  5. BAD BREATH 2
    BAD BREATH 2
    5/5,
    Version: b6
    BIG map - Really BIG - but great map - the air tubes are awesome - great work
  6. BAD BREATH 2
    For Vigil in Payload
    BAD BREATH 2
    5/5,
    Version: RC7
    Great Map - beautifully balanced and detailed
  7. BAD BREATH 2
    For Pier in Payload
    BAD BREATH 2
    5/5,
    Version: b23
    Amazing map - play it every day on a 32 player customer server
  8. BAD BREATH 2
    BAD BREATH 2
    5/5,
    Version: rc
    Great map - play it often
  9. TheFluffycart
    For Vessel in Arena
    TheFluffycart
    3/5,
    Version: A1
    The map overall feels good, however I've noticed a few things while playing it. The first one is, the majority of the map is pitch black (Building near point, and spawn rooms). Secondly, is that once you are inside the trench area as a non jumping class, you can't get out. This also leads into the fact that you can't get onto the boat/point as a non jump class (Please, add stairs or something so heavies can move around!). Finally, the boat just popping into existence is really weird. Not sure if it's just due to it being in a1, but something to explain it would be cool. Besides that, the layout feels pretty nice for an a1, and I had fun playing on it, No hate intended, sorry if it came off that way
  10. Kuudere Kun
    Kuudere Kun
    5/5,
    Version: 2015-08-29
    i don't know it looks good and i want to use it in my map
  11. Mathtriqueur
    Mathtriqueur
    5/5,
    Version: A11
    Really good map, good minigames, good downtime, just good good joke map stuff good
  12. TheFluffycart
    TheFluffycart
    5/5,
    Version: a4
    Yes, just yes. I played this map on the server and I gotta say, it was really fun and fast paced!
  13. AlexEatDonut
    AlexEatDonut
    4/5,
    Version: a3
    This map takes the badwater we all know and love and makes it so much better. Small tweaks here and there alongside other jokes just make this map very enjoyable. There is a lot of small gimmicks that just add up over time. Overall, a very fun map with genius ideas.
  14. sskaz
    sskaz
    5/5,
    Version: a4
    really good
  15. B!scuit
    B!scuit
    5/5,
    Version: a3a
    Pee team best team
  16. Bamarin
    Bamarin
    5/5,
    Version: 2020-03-22
    Great idea! This made me want to learn how to make custom mods for tf2 to actually play a party mod here
  17. Glittersquid
    Glittersquid
    5/5,
    Version: RC2
    good map, it's well laid out, and has minimal bugs. good work!
  18. Anonymous
    Anonymous
    5/5,
    Version: RC1
    Have played this map quite a few times on the testing server, and it's always a fun one to play! The mid area is a bit hard to push into, but once through that, it's a lot of fun to push into their base, and having the player suicide into the pit for a cap is really fun (Love zooming through as scout, and just dying in the acid pit tho). 9/10, one of my favorite maps to see on the testing server
  19. r0nii
    r0nii
    5/5,
    Version: B3.1
    nice gameplay and nice look
  20. ice_fly
    ice_fly
    3/5,
    Version: A4
    Beginning to look good! No exploits I could find.
    The train deathpit may be better witout the instakill, doing slow damage and trains instakilling... likewise with water.
    Could use some seagull sounds.
    1. Avulsion
      Author's Response
      In general, death pits instakill because anything else just delays the inevitable, effectively extending respawn time for no reason. Why spend 30 seconds withering away when you can die instantly and respawn in 10 seconds?

      And I know for a fact there's an exploit in this version, but I don't want to recompile so I'll keep it a secret. ;)