rd_pizzatime

rd_pizzatime b1b

-Made it easier to defend the intel
-Fixed clipping
-Added custom van and powercore models (THANK YOU SO MUCH NOTDAVEORDANIEL!!!!)
-Partially artpassed B site for both teams
-Fully artpassed both team's spawns
-Minor balance changes and layout changes
-Added signage
Make subway better
Updated clipping
  • A test to see how B and C would work swapped
  • Also added Pinewabble's custom Robots alongside some random changes and detailing
-Moved C to courtyard and adjusted signage to show that
-Moved spawn door to reduce spawn campage
-Shifted vents because of C changes and added pickups
-Added clipping in some areas
-Minor artpassing
Gamemode

-Changed King robot health to 330 -> 400 to give a chance for defence
-Gave defending team 80% shorter respawn when their B robots are dead
-Gave defending team 60% shorter respawn when their C robots are dead

Map Changes

-Made windows in mid better
-Made bridge in mid darker
-Added a car to area outside C
-Made vents brighter
-Added gamemode explainer to spawn
-Gave spawn more spytech flare
-Adjusted power core furnace
-Added clipping to the outside area of it​
-Added nobuild in the furnace​
-Tweaked damage (will overhaul next update)​
-Increased height of power core room
-Set power core value to 0
-Removed teleporter nobuild outside power core room
-Made glass darker for defenders
-Changed A B and C icons to have robots
-Filled the vaults with cash
-Rotated the 3d skybox 180 degrees and added more buildings
-Added food to tables
-Tweaked health and ammo
-Added signs to better show where power core is
-Minor visual tweaks and bug fixes
-Added 3d Skybox
-Cut down even more on sightlines
-Clipped the stairs
-Added hitsound vscript
-Added a sign to point to intel
-Improved pizza oven
-Added sound to the fire​
-Made the fire light arrows​
-Added clipping and no builds​
-Multiple improvements to sound including soundscapes and pizza song
-Added polish