Railway Ravine a6

Moving CP Map

  1. Stage 2 Update

    Updated gameplay to include a 2nd stage.

    Minor changes to stage 3.
  2. First post-72hr update

    Major changes on red spawn, some minor balancing.

    Blu Elevator still gets stuck in people.

    Added 500% more train kills.
  3. gameplay balancing

    Had to fix blu logic. Exploding carts made level unwinnable for blu.
    Reduced cart cap time from 15 to 10.
  4. Updated main gameplay to help Red team out.

    used feedback from imp to improve design.
  5. First Playable

    First day of work in 72hr contest upload.