Moving CP Map
Updated gameplay to include a 2nd stage.
Minor changes to stage 3.
Major changes on red spawn, some minor balancing.
Blu Elevator still gets stuck in people.
Added 500% more train kills.
Had to fix blu logic. Exploding carts made level unwinnable for blu.
Reduced cart cap time from 15 to 10.
used feedback from imp to improve design.
First day of work in 72hr contest upload.
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