QL Harvest V1
Harvest, but everyone is trapped in a time loop
For the 2024 April Fools contest
This is a recreation of Quantum League's gameplay into a TF2 map. Play 3 rounds of Arena, where what you did on the previous round is replayed as a clone. Most clones alive at the end of the 3rd round wins!
I'm still surprised I managed to make this work in about a week, but there's still some blind spots:
This is a recreation of Quantum League's gameplay into a TF2 map. Play 3 rounds of Arena, where what you did on the previous round is replayed as a clone. Most clones alive at the end of the 3rd round wins!
I'm still surprised I managed to make this work in about a week, but there's still some blind spots:
- Some weapons straight up do not work with clones
- Afterburn deals no damage when desynced
- Buildings must be built immediately, because trying to spawn clone buildings with a building-up sequence crashes the game (from my testing)
- Hitscan weapons (and a few other ones) only record the damage they deal, not the actual shots
- There is a non-zero chance this will make your server catch on fire