-Replaced weird overhang building above leftmost spawn building exit with smaller ledge that only mobile classes can reach, but is otherwise more exposed and less useful than before
-Where stairs to aforementioned replaced overhand thing used to be, added entrance to a new route to mid that exits on top of the small ledge just outside of the main entrance
-Fixed intel returning to enemy base upon passing through own sewer door
-Added ammo to the health just outside of the main entrance to mid
-Added cover in various spots to block ridiculous sightlines
-Added tank + clipping to rock nearest the dropdown to cut off a potentially OP highground position
Screenshots will be updated in the main thread instead of here.