Nothing quite like plague water!
The map now uses Medieval mode!
Changes to cap and respawn timings.
Added cover, changed cap times, etc etc etc
This is the first version released after Microcontest #2
...fixed a bug where the cart wouldn't progress.
Just a Normal compile rn, a2 will be a full compile.
Let's hope this works
-cart was stuck in another cart prop
-track prop fixes
-cubemaps this time
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