PL_Logtory_B4

PL_Logtory_B4 B4

A4 changelog

all of these changes are based of player feedback from play tests

-removed a wall next to BLU spawn (Reason: was used by RED to spawncamp BLU team)

-removed the flank window near A/B point (Reason: can be too powerful on either side as a flank route for power classes (demo/soldier))

-moved/added some of the pickups

-changed 2nd BLU spawn to be faced right way

-removed posts to the "legs" near the cliff (Reason: to remove clutter and easier to move around, specifically while jumping)

-changed one of the house entrances next to point D (Reason: so that BLU has easier options to push LAST avoiding the tight long sight line)

-made several changes to LAST defense side (further testing required)

-fixed some clippings

-increased cap area of payload