Bug fixes : reenabled triggers on map for things such as Cart ammo and such as I left some off during the last test.
Map changes Overall
Cleaned up brush work and added displacements to help make things less blocky.
Made Map Colours more consistent (Grey for walls , White for floors)
Point C changes
made the outdoor area slightly smaller.
Redid cave entrances and the cave area.
Made 2nd entrance to the outside by first red spawn less turn heavy now you only need to turn 2 times to get to the next area.
Changed Spawn Location to the face where players must go to help avoid players going the wrong way after C is capped.