B10, mainly an update to address an issue that crashed servers, and some bug fixes. Also some optimisation.
-Reduced entity count
-Model fade on some high poly props
-Particles are now packed into the map... hopefully
-Tons of little bugfixes, more to come
Big thanks to Sierra Foxtrot for a lot of the bug fixes and Stealth for bringing up the entity count issue

Pl_Breadspace B10a
An asteroid themed payload map set inside a deterioating red base.