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Massively overhauled the entire backfield, creating new, more concise routes
Added Observer Points
Lowered the height and width of the balconies
Increased the sizes of the func_regenerate brushes and door triggers
Updated the materials in glass walls to increase visibility
Lowered the railings on the inner escalators to not impede movement
Added lights to the balcony and control point
Added a new route from Spawn to Shelves to reduce spawn camping and make it more difficult for defenders to hold the attacking side Shelves.
Moved the right spawn door back to make space for the new route into Shelves.
Added an escalator leading to a balcony to give attackers easier high ground
Added an additional kiosk for cover near the point
Added various temporary objects to test cover locations
Opened up the taller divider walls
Removed the medium ammo pack from the top of the point and added new small health and ammo packs to the flank tunnel
Cleaned up the spawn escalators to provide better cover and reduce hiding places
Reduced the time it takes to capture the control point
Added shelves to the shelves to stop surfing
Added the goober