a6 changes: A bit of optimization Fixed some overlay issues Added a few more spectator povs
a5 changes raised lower spawner removed block on the sides, replaced with an indent you can jump up (dont need to crouch) brightened up the map in some areas fixed potentially bumping a pixel on the sides
a4 changes: - Fixed a lighting bug
a3 changes: Slopes in corners are shallower, and extended slopes near spawn. should make for better defenses Added a ceiling to leaf Removed small slopes on mid to so slopes don't eat dribbles Brightened up some areas Filled in gaps on corner ramps Adjusted some details on the fence, added different colors to differentiate height Adjusted lightmap scales in some areas to reduce map size (unfortunately had to remove HDR as well) Inverted the dips on the sides of mid, is now a mound and should block sightline
Changes: Made fence bigger with more details for dribble options (including a box against shelf) Put markers above spawn doors Made stairs going up to mid less steep, should be easier to ramp slide Fixed pixel walk on the sides of the goals