Changelog:
Adjusted the clipping around the managers chair in Blu spawn
Added second route coming out of Blu's forward spawn
Reduced clipping around trees to allow more freedom to jump around them
Got rid of almost all of the vphysics console spam (two left, damn you!)
Adjusted lighting in a few places
Significantly more optimization (more fades, more hints, areaportal windows added, detail sprites reduced, unnecessary props removed)
More lightmap optimization/ adjustments
More clipping
Overall general polish pass, making things consistent
Apparently put a nodraw face on something that I'll have to fix later :|
THE FUCK IS THIS A:OSIHDJF:SKLDJ