This update concludes: More water, cubemaps, A point having more cover and less boxy still boxy, corridor going to A from left side of blue is now filled with water, beside the bellow the B point is alot more esear to shootdown, cover from uptop added, right door for red moved to a better possition, sighline fixes, shutters added near the windows to make it feel like they were closed, windows changed to green for obvious spotting reasons, the corridor leading into B from the right (red point of view) has shrunk. Ill be waiting for more feedback! and maybe if i dont know something ill ask in the discord channel! Good luck in the rain!