Multi Stage Outlaw (Stage 2) a2
Stage 2: 2cp A/D in an industrial zone just outside a secret base.
This map will be the second stage in a series of three 2cp A/D stages set in an environment reminiscent of Upward, Whiterock, and Coaltown. The map as a whole will revolve around risky but ultimately familiar layout decisions/gimmicks, and will attempt to encourage camaraderie through important gathering areas, purposeful chokes, and somewhat generous health and ammo placement in certain areas.
Stage 2 is set in an industrial zone and train line just outside the old town from the first stage, as well as the entrance to RED's true base. The train from the previous stage can be called by touching Point A. This train grants BLU a limited-time shortcut to A from their spawn, which they can also hop on top of to gain surprise height advantage over RED and the cap zone. Whether or not trains will reappear in the final stage is yet to be determined.
Screenshots:
Stage 2 is set in an industrial zone and train line just outside the old town from the first stage, as well as the entrance to RED's true base. The train from the previous stage can be called by touching Point A. This train grants BLU a limited-time shortcut to A from their spawn, which they can also hop on top of to gain surprise height advantage over RED and the cap zone. Whether or not trains will reappear in the final stage is yet to be determined.
Screenshots: