Orchard

Orchard a16

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Orchard a16

The harvest is bountiful...

An action packed 5CP map bringing classic design elements into the modern era of TF2. Set on an expansive apple orchard, RED and BLU race to deactivate a diabolical growth ray that could triple the yield of a harvest and put their enemies out of business. The map takes design cues from Sunshine and Snakewater, in addition to a Granary-styled yard hold.
Author
Shoeshocker
Downloads
111
Views
346
First release
Last update
Category
Symmetrical CP

More downloads from Shoeshocker

Latest updates

  1. Version a16

    Orchads, lock in. Been cooking up version 16 for a little while now and made a lot of changes I'm really happy with. Second to Last yard is overall smaller. New doors leading in from lower. "Bread" shutter is larger. Two has been reworked...
  2. Version a15

    Version 15 of Orchard. Nearing the beta version, and hopefully some more concrete testing from high level players. (Many thanks to dinko for all the feedback for this version!) Sexy circular last point. Rotated right spawn door, moved shed to...
  3. Version a14

    Functionally the same as version 13. Major changes include: Major detailing changes. Reworked river to be harder to push. Shutter is weakened, harder to get into left spawn. Top left is larger, a ramp for defenders has been added to compensate...