Oilchange

Oilchange a3a

Last update was rushed at the end, so this updates serves to midigate anything not correctly rotated over, clipped, or textured.
Hopefully this will make the gameplay feedback more accurate.

I wonder if you know, how we do in Tokyo
We have watched the Cars movie a total of (9) times
-Changes to many measurements including the Mid area, and Bleachers
-Added small ramp in spawn lobby
-Minor Detailing
-Improved Cars
US imp teaches me i am TERRIBLE with logic.
-Cars can no longer be stopped by ammo packs
-Cars now destroy buildbales
-Cars now honk after killing players
-Tarp pickups are all good now
-Clipping issues fixed


honk honk.
Changes for a2:
-Added the full race track, and CARS, which race around the oval and kill unlucky players. also you may or may not be able to ride them. not telling you.
-Decreased width of courtyard
-Redid Spawn and Lobby
-Clipping and skybox changes,
-Fixing up mid flow


Team Fortress 2 - Direct3D 9 - 64 Bit 6_14_2024 8_17_10 PM.pngTeam Fortress 2 - Direct3D 9 - 64 Bit 6_14_2024 8_16_43 PM.png
just have a good medic and engineer