-Middle has been 80% detailed !!
-Added a car wash. very important.
-Fixed(?) loud ass car noise. just dont play on full volume and you'll be fine. no more BRBRBRBRBRB (Thanks Sprinkles
-Area portals! Hint brushes! better skybox! map should play much smoother, even with the added stuff.
-No true 3d skybox yet, but everything has been set up for one. (Thanks brokk)
Added:
HOTEL! RESTAURANT! GET IT WHILE ITS HOT!
Spawns have become a museum and repair shop respectively
DUST FOR THE CARS (thank you seacat08)
Better clipping/ push trigger (thanks midnite)
FOOD SYTALLLLLLSLSLSLSLLSLSL
Final update of a4. this is just ridiculous now
-Renamed soundscripts to actually work for the map. this is why you read the compile log fully folks!
-Threw in some menu photos to cheer me up.
Officially 45% prettier!
-started a 3d skybox
-Shaping and colouring some buildings to prepare for detail
-Very small gameplay tweaks
-No more Sightline from the bleachers!
-Improved spawn/lobby
-DISPLACEMENTS
-I don't fuckin know anymore
-"I tire of Pornography" (quote from refined gentleman Rhamking)
Last update was rushed at the end, so this updates serves to midigate anything not correctly rotated over, clipped, or textured.
Hopefully this will make the gameplay feedback more accurate.
We have watched the Cars movie a total of (9) times
-Changes to many measurements including the Mid area, and Bleachers
-Added small ramp in spawn lobby
-Minor Detailing
-Improved Cars
US imp teaches me i am TERRIBLE with logic.
-Cars can no longer be stopped by ammo packs
-Cars now destroy buildbales
-Cars now honk after killing players
-Tarp pickups are all good now
-Clipping issues fixed
Changes for a2:
-Added the full race track, and CARS, which race around the oval and kill unlucky players. also you may or may not be able to ride them. not telling you.
-Decreased width of courtyard
-Redid Spawn and Lobby
-Clipping and skybox changes,
-Fixing up mid flow
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