This Update is aimed at addressing concerns of the map basically being "Two Opens Spaces with some brushwork and props in between". The update should add a lot more verticality to the map without hampering the flow. The Bomber Room (Control Point B) may still be consider in needing further additions, but I will let testing determine that...
Change Log (From Blue Spawn to Red Spawn):
Major: Building Added Between Lower Blue Spawns, and Blue Balcony goes into the Hotel.
Major: Small Hotel Room with Full Pickups Moved Up in Height to meet Blue Balcony. Full Pickups reduced to Small Pickups.
Major: The building near the Hotel Balcony can now be accessed with a ramp, and there is a ramp between the building and the balcony. The balcony has also been extended outwards.
Minor: Medium Pickups at Small Cafe reduced to Small Pickups.
Minor: Cafe Back Exit changed from single door and window to double door.
Minor: Platform out of Hotel Back Exit extended closer to the Hut.
Major: New Building Added. Accessed from the alley between Cafe and Control Point A, it has Medium Pickups and a ramp to a balcony.
Major: Control Point A is now in a Building. The building is a raised platform that can be accessed through three sides.
Minor: Removed wall between side path and control point
Minor: Tweaks to Geometry, Lamppost Placement (expect less), and Tree Placement (expect a lot less).
Minor: Front Door to Museum Removed. Entrance is still there, just without a door.
Minor: Explosive Room Outside Entrance Moved to Lobby Room.
Major: Upper Walkways throughout the Museum Added. These upper balconies can be accessed (via walking) at the side entrance, the Explosives Room, left side of the Bomber Room, and RED Spawn. There is Full Pickups in the Upper Walkways as well.
Major: Concrete Barricaded Area is now an Actual Room (Tank Room). It contains most of the props from before, but also has a walkway through it (goes from the side entrance to the Bomber Room), and now homes the Tank from the Bomber Room.
Minor: Side Entrance Upper Corridor no longer leads directly to Bomber Room. It now detours into the Tank Room.
Major: Side Path Added. Entrance is in Tank Room and leads to the back of the Bomber Room, similar to the Submarine Room. There is also a drop down between the Upper Walkway of the Bomber Room and the small corridor between the Tank Room and the New Side Path.
Minor: Prop Position Changes.
Minor: Fighter Plane, Anti-Air Guns, Sea Mines, maybe more props Removed.
Minor: Control Point is no longer raised above the ground.
Minor: Less Ramps at Red End of Submarine Room due to the next change.
Major: Lower Path Added to Bomber Room. It can be accessed by ramps, Submarine Room, New Side Path, and Lower Red Hut.
Major: Red Huts Added Outside of Red Spawn. The Lower Hut leads to the Lower Path (via one-way drop) and the Ground. The Upper Hut leads to the Ground (via one-way drop) and the Upper Walkways. Blue Team can not enter these huts.
Minor: Red Team Respawn now sits between the Upper and Lower parts of it height-wise.