Oddtown A6

My Entry for the Connect 5 Contest

  1. Updates

    Changes are:
    - Less fences in A
    - More height variation in B
    - Narrower bridge in B
    - Removed destructable in C (can bring back if enough request it)
    - C is a lil more interesting I hope
    - D is changed a lot.
  2. Now 75% Town!

    Main Stuff I did was:
    -Map is actually mostly town
    -Reworked B again
    -Reworked C alot
    -Map layout is simpler (for the most part)
    -Detail props!
    -Little bit of optimization
  3. Reworked entire map

    Massive reworks to:
    -Blu first spawn
    -Blu third spawn
    -Red first spawn

    Minor reworks to:
  4. Light Update, More routes to A B and D

    A lot of things...
    - Light update
    - More flanks for A
    - Another route to B
    - Another route to D
    - Maybe more...
  5. Remade Track, Changed Spawns, And More

    Some of the changes is:
    - Changed cave (More routes)
    - Changed track to go through cave instead of around it.
    - Opened A up more.
    - Slight track adjustments
    - First RED spawn further away from B (and longer respawn time)
    - Some more things...