Redesigned the upper and water areas of mid - Replacing the water route with one on solid ground and making various other changes.
Replaced one of the one-way areas by the core with a new path. It's a risky option that goes right past the enemy spawn door, but takes you onto the upper route.
Upped the playing-to amount to 225.
Adjusted various aspects of geometry to make the map wider, hopefully explosive classes will not be as powerful.
Modified some areas so that not every part of the base looks the same. Hopefully this will help with players getting lost.
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