New Rocks Pack 1.0
Made by Rexy
http://archive.tf2maps.net/showthread.php?t=10091
New Rock Models!
Release: Nov 04, 2009
Author: Meshes, LOD models, And Collision Meshes by Alex Kreeger. Textures modified from Valve Software's Textures.
E-mail: Kreeger242@live.missouristate.edu
Version: 1.0.1
Changelog 12/30/09:
*Updated all rock models to use correct illumination positions. No more inaccurately rendered models.
This pack includes 10 brand new desert theme rocks for Team Fortress 2. To make sure they fit both the style of desert
maps, and with the previously existing rock models, great effort has been taken to ensure consistency and quality.
Each model includes the following:
*4 Textures
*1 Mesh
*1 Collision Mesh
*2 LOD models (for optimum performance)
Model specifications:
*rock_01 - 161 Triangles @ LOD 0, 80 @ LOD 1
*rock_02 - 333 Triangles @ LOD 0, 165 @ LOD 1
*rock_03 - 276 Triangles @ LOD 0, 138 @ LOD 1
*rock_04 - 276 Triangles @ LOD 0, 138 @ LOD 1
*rock_05 - 769 Triangles @ LOD 0, 384 @ LOD 1
*rock_06 - 376 Triangles @ LOD 0, 182 @ LOD 1
*rock_07 - 343 Triangles @ LOD 0, 170 @ LOD 1
*rock_08 - 407 Triangles @ LOD 0, 202 @ LOD 1
*rock_09 - 554 Triangles @ LOD 0, 272 @ LOD 1
*rock_10 - 337 Triangles @ LOD 0, 168 @ LOD 1
Zip contains:
*This fantastic readme file!
*80 texture files (26.6 mb)
*70 model files (613 kb)
Extract to: "SteamApps\[username]\team fortress 2\tf" directory to install.
You are free to use these models as long as you credit me in your map release.
**YOU ARE NOT PERMITTED TO MODIFY ANY OF THE FILES FOUND WITHIN THE ARCHIVE, OR REDISTRIBUTE.
Check back again later for more models!
************************************************** ****************
I'm going make some new ones. Because frankly, I was playing a lot of maps yesterday, and I noticed how many of those rocks people use and OVERUSE...the shapes become very familiar and predictable, no matter how you rotate them and stick em in. Not that there's anything wrong with them...but we could really use some new ones.
So look forward to some unique rock models.
New Rock Models!
Release: Nov 04, 2009
Author: Meshes, LOD models, And Collision Meshes by Alex Kreeger. Textures modified from Valve Software's Textures.
E-mail: Kreeger242@live.missouristate.edu
Version: 1.0.1
Changelog 12/30/09:
*Updated all rock models to use correct illumination positions. No more inaccurately rendered models.
This pack includes 10 brand new desert theme rocks for Team Fortress 2. To make sure they fit both the style of desert
maps, and with the previously existing rock models, great effort has been taken to ensure consistency and quality.
Each model includes the following:
*4 Textures
*1 Mesh
*1 Collision Mesh
*2 LOD models (for optimum performance)
Model specifications:
*rock_01 - 161 Triangles @ LOD 0, 80 @ LOD 1
*rock_02 - 333 Triangles @ LOD 0, 165 @ LOD 1
*rock_03 - 276 Triangles @ LOD 0, 138 @ LOD 1
*rock_04 - 276 Triangles @ LOD 0, 138 @ LOD 1
*rock_05 - 769 Triangles @ LOD 0, 384 @ LOD 1
*rock_06 - 376 Triangles @ LOD 0, 182 @ LOD 1
*rock_07 - 343 Triangles @ LOD 0, 170 @ LOD 1
*rock_08 - 407 Triangles @ LOD 0, 202 @ LOD 1
*rock_09 - 554 Triangles @ LOD 0, 272 @ LOD 1
*rock_10 - 337 Triangles @ LOD 0, 168 @ LOD 1
Zip contains:
*This fantastic readme file!
*80 texture files (26.6 mb)
*70 model files (613 kb)
Extract to: "SteamApps\[username]\team fortress 2\tf" directory to install.
You are free to use these models as long as you credit me in your map release.
**YOU ARE NOT PERMITTED TO MODIFY ANY OF THE FILES FOUND WITHIN THE ARCHIVE, OR REDISTRIBUTE.
Check back again later for more models!
************************************************** ****************
I'm going make some new ones. Because frankly, I was playing a lot of maps yesterday, and I noticed how many of those rocks people use and OVERUSE...the shapes become very familiar and predictable, no matter how you rotate them and stick em in. Not that there's anything wrong with them...but we could really use some new ones.
So look forward to some unique rock models.