Moonjelly a5g
Neath Team Waters
Created for Stack the Deck Contest
A certain fantasy game may have inspired the theme/idea.
Gameplay cards fulfilled:
#6: After B is capped Blu's spawn is moved to Red's previous spawn
#8 At least three objectives in a single stage
#9: When B is capped the cart path to the area of C is open, and there is a delay when the cart gets to the big doors at D/Final
#11: The payload cart travels on and then under an archway
Detail Cards
#4 The map is set on the sea floor with an underwater city, the death pit near Blu's submarine is near a large underwater ravine, half of a sunken ship near B.
#5 Deathpits have underwater ambience, the computer panels at the HQ emit noise, and the shipwreck has creaking metal.
Custom Assests
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Open Ocean Skybox from KrazyZark
Mossy Rock Retextures from AsG_Alligator
Frontline Content Pack
Water Caustic / Water Refelction by Midlou
A certain fantasy game may have inspired the theme/idea.
Gameplay cards fulfilled:
#6: After B is capped Blu's spawn is moved to Red's previous spawn
#8 At least three objectives in a single stage
#9: When B is capped the cart path to the area of C is open, and there is a delay when the cart gets to the big doors at D/Final
#11: The payload cart travels on and then under an archway
Detail Cards
#4 The map is set on the sea floor with an underwater city, the death pit near Blu's submarine is near a large underwater ravine, half of a sunken ship near B.
#5 Deathpits have underwater ambience, the computer panels at the HQ emit noise, and the shipwreck has creaking metal.
Custom Assests
-----------------
Open Ocean Skybox from KrazyZark
Mossy Rock Retextures from AsG_Alligator
Frontline Content Pack
- Textures by Void
- Streetlamp_wall by Bapaul
- Barricade and Hedge by Zoey (Square for hedges)
Water Caustic / Water Refelction by Midlou