Clipping some props that should have been clipped a long ass time ago
How do we make the titantrons even better? ADD PYROTECHNICS! Each Titantron now has its own unique accompanying smoke/pyro/light/whatever show!
Added nobuild brushes to prime Griefgineer ramps and entrances.
Fixed issue with Sniper's bows being stripped while drawing an arrow, resulting in some weird glitching.
Made the main ramps to the Slobberknocker Storehouse muuuuuuuuch wider
Added some markers for pickups that didnt have any
Fixed the Eureka Effect exploit. Fuck off with that shit, Gruppy.
Added lights in the nighttime maps where they were direly needed.
SD CHANGES
Better structures and clipping to help players navigate around and over the trains
Fixed issue with the platform crush trigger staying active while the platform is raised. In a very screwey and roundabout way, but fuck me if I'm gonna waste years trying to understand how Valve did this shit
Speaking of screwey roundabout Valve shit, FINALLY was able to fix the rocket nosecone opening on the wrong axis.
Radically redeco'd the Australium storage room. Introducing the EXPLOSIVE BARBWIRE ELECTRIFIED POOL DEATHMATCH! You ever watch Onita-era FMW? Crazy shit, man. Makes CZW look like Sesame Street by comparison.
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