Extended rescue platforms further into the moat, so Anchor Soldiers aren't completely doomed
Adjusted HDR
Added lights to problematic dark spots on the map
Removed dynamic respawn times. Now it's always a flat wavetime of 5
Removed playerclipping above the fences outside the bases, allowing players to jump over them however they manage to. The barbwire will hurt a little though when touched.
Modified the HUD to always display unlocked points
Added signage inside the Slobberknocker Storehouse to indicate which points that the team who owns mid needs to capture still to win the round.
Time bonus from capturing mid reduced to 30s
Time bonus added for capturing courtyard points, 60s.
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