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Medieval MECH_OUTPOST A8

30 minutes? More like, 15 minutes.
Finished red detailing for now.
Cubemaps.
Extended mid's door down.
Detailed mid stairs.
Doubled max round time, replacing killstreak with time based speed, adjusted mid door, adjusted hud.
Speed is faster, changes direction faster, rounds are (hopefully) faster
I forgot to pack any assets into A5 last night, that's all this update is.
Fixed some logic and changed the layout some more (i wrote this fix at 1 am, it should be better than a4b thats what matters)
yeah i forgot to get rid of teleporting and forgot to put a ladder
be me
change map name
add deathmatch stuff (kill enemies -> speed for objective)
add spectator cam
mech_outpost (a4)
Fixed weird camera stuff and added onto the lower layer of the layout.
Redid the entire layout since the old one kinda sucks. That's really it, I didn't do much with the mode itself except for changing the capture sound since some people mistook it for upgrading.