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Medieval MECH_OUTPOST A8

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Medieval MECH_OUTPOST A8

How did they get mechs working in medieval?

First MECH_ map I've made for TF2. It's also medieval so that sniper can't kill everyone in a 12 mile radius.

MECH_ works by having, well, the mech. Teams capture the mech, and it heads between them. Recapture the mech, direct it to the enemies, defend your own base. When the mech reaches a base, the other team wins.

(It's also on mars now!)

Additional Credits:
https://tf2maps.net/downloads/sky_skylab_01.378/ by https://tf2maps.net/members/velvetfistironglove.358/
Author
TheFatKitty2
Downloads
190
Views
362
First release
Last update
Category
Other

More downloads from TheFatKitty2

Latest updates

  1. MECH_OUTPOST_A8

    30 minutes? More like, 15 minutes. Finished red detailing for now. Cubemaps. Extended mid's door down. Detailed mid stairs.
  2. MECH_OUTPOST_A7

    Fixed speed issues.
  3. MECH_OUTPOST_A6B

    Doubled max round time, replacing killstreak with time based speed, adjusted mid door, adjusted hud.