-Made spawns not part of "win zone" for wipe mechanic (ie, cant hide in spawn to prevent team wipe)
-Made spawn times increase even more rapidly
-Made control point take even longer to cap
-Made round timer even shorter
-Added one-way gates to computer room to reduce spawncamping and promote a better flow
-Changed ramps up to point to be not as cumbersome for players walking around them
-Spawn doors now force open on round win (only applies to humiliation round ofc)
-Some textures
-Some lighting adjustments
-More that I can't remember
Most likely once this gets tested in Sono's gameday I'm gonna redo the computer room completely to be a larger open playing field instead of a tiny room, but we'll see.