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Lop Alpha 3

  • Redid the map and made it medieval mode
  • River now extends to both sides of the map
  • Added a small health kit near RED point behind the rocks
  • Fixed a spot where you could get stuck in some rocks
- Switch teams each round
  • Closed off a path that allowed RED to get to their point really quickly
  • Added another rock
  • No building in the water while playing Lop at your own risk
  • Added another sightline blocker
  • Moved BLU spawn closer to their point.
  • Added a ramp to bridge the high ground around BLU point with the nearby building.
  • Added more rocks and crates to break up sightlines and make the map less generally open around RED point.
  • Fixed the three specific crates next to BLU point that used a nonsolid model.
  • Added health and ammo pickups to a building that was otherwise empty before.