Additionally, pickups got redistributed a little bit, and the height of some rooms near Blue spawn was adjusted.
- Finally remade Blue's spawn exit; red no longer has a sightline through the whole spawn from the side room. The side door is now much larger and splits off through a hallway. Hopefully this will make spam in general a little bit easier to manage.
- A's ceiling route has some experimental sight-blocking pipes on the attacking side to make RED engies stop using it.
- Gave Blue a route up to B's height, but added cover for red nearby.
- Opened up B to sunlight