A4
General
- Removed the Whammy event
- Increased effect time of Black Spot, Flying Dutchman, High Tide, and Down Under from 15 seconds to 20
- Removed extension of the dock over the shark pit, see Down Under notes
- Added halls between the high-mid paths under the central skull
-- Pushed small health and ammo to the new lower hall
- Storm Event now spins every 90 seconds after the previous event and is not tied to capturing the point
- Added visual and audio indicators of incoming events at mid
- Changed storm's game_text_tf to the objectively worse-looking-but-more-functional game_text
- Added impulse triggers for when the storm strikes ala Carnival of Carnage's hammer hit
- Added pumpkin bombs
- Added additional shark pits
- Reduced capture time from 8 seconds to 6
Down Under
- Central dock now extends when the Mid whirlpool is active, and breaks away when the event ends
-- This area now also has func_nobuild
- Additional shark pits also serve as additional whirlpool entrances
- New layout for The Abyss, whirlpools lead to their own respective paths
- Fixed exit teleporter triggers disabling too soon
- Brightened lighting in The Abyss
Cannonball Run
- Cannonballs now fire in three grouped sequences rather than individually
- Increased range and damage of the cannonballs
- Adjusted audio cues
Drunken Sailor
- Fixed screen overlay not being packed